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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Types | |
| enum | EType { Unknown, OnModuleCustomEvent, OnModuleShowRequest, OnModuleHideRequest, OnModuleStorePurchase, OnModuleInventoryDrop, OnModuleInventoryEquip, OnLayerCustomEvent } |
| enum | EModuleType { Undefined, Hud, Inventory, Store, ScoresTable, Equipment, MenuBase, MenuPage, Chrono, SpeedMeter, PlayerState, TeamState } |
Public Attributes | |
| const EType | Type |
| const CUIConfig | UI |
| const EModuleType | ModuleType |
| const Text | Param1 |
| const Text [] | Param2 |
| const CUILayer | CustomEventLayer |
| const Text | CustomEventType |
| const Text [] | CustomEventData |
| const Text | ItemUrl |
| const Integer | Quantity |
Public Attributes inherited from CBaseEvent | |
| const Boolean | HasBeenPassed |
| const Boolean | HasBeenDiscarded |
Public Attributes inherited from CBaseConstEvent | |
| Boolean | HasBeenProcessed |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local UIConfig Event
| const Text [] CUIConfigEvent::CustomEventData |
| const CUILayer CUIConfigEvent::CustomEventLayer |
| const Text CUIConfigEvent::CustomEventType |
| const Text CUIConfigEvent::ItemUrl |
| const EModuleType CUIConfigEvent::ModuleType |
| const Text CUIConfigEvent::Param1 |
| const Text [] CUIConfigEvent::Param2 |
| const Integer CUIConfigEvent::Quantity |
| const EType CUIConfigEvent::Type |
| const CUIConfig CUIConfigEvent::UI |
1.8.15