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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Attributes | |
| const Boolean | HasBeenPassed |
| const Boolean | HasBeenDiscarded |
Public Attributes inherited from CBaseConstEvent | |
| Boolean | HasBeenProcessed |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local An event
| const Boolean CBaseEvent::HasBeenDiscarded |
| const Boolean CBaseEvent::HasBeenPassed |
1.8.15