![]() |
ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
|
#include <big.h>
Public Types | |
| enum | EModuleType { Undefined, Hud, Inventory, Store, ScoresTable, Equipment, MenuBase, MenuPage, Chrono, SpeedMeter, PlayerState, TeamState } |
Public Member Functions | |
| Void | NewModule (EModuleType ModuleType) |
| Void | OpenModule (Text Path) |
| Void | Save () |
| Void | SaveAs (Text Path) |
| Void | SaveCopyAs (Text Path) |
| Void | ForceExit () |
| Void | EditedPlaygroundHud_SetPreviewContext (Ident ContextId) |
| Void | FileBrowser_Open () |
Public Attributes | |
| const CModuleMenuModel | EditedMenu |
| const CModuleMenuPageModel | EditedMenuPage |
| const CModulePlaygroundHudModel | EditedPlaygroundHud |
| const Boolean | FileBrowser_IsRunning |
| const Text | FileBrowser_FilePath |
| const CEditorPluginModuleEvent [] | PendingEvents |
| const Boolean | IsPreviewMode |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Metadata
| Void CEditorModule::FileBrowser_Open | ( | ) |
| Void CEditorModule::ForceExit | ( | ) |
| Void CEditorModule::NewModule | ( | EModuleType | ModuleType | ) |
| Void CEditorModule::Save | ( | ) |
| const CModuleMenuModel CEditorModule::EditedMenu |
| const CModuleMenuPageModel CEditorModule::EditedMenuPage |
| const CModulePlaygroundHudModel CEditorModule::EditedPlaygroundHud |
| const Text CEditorModule::FileBrowser_FilePath |
| const Boolean CEditorModule::FileBrowser_IsRunning |
| const Boolean CEditorModule::IsPreviewMode |
| const CEditorPluginModuleEvent [] CEditorModule::PendingEvents |
1.8.15