ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Member Functions | Public Attributes | List of all members
CModulePlaygroundHudModel Struct Reference

#include <big.h>

Inheritance diagram for CModulePlaygroundHudModel:
CNod

Public Member Functions

Ident SubModuleAdd (Text ModulePath, Text ModuleName)
 
Ident SubModuleSetNameAndId (Ident ModuleId, Text NewModuleName)
 
Void SubModuleRemove (Ident ModuleId)
 
Boolean SubModuleIsContextActive (Ident ModuleId, Ident ContextId)
 
Void SubModuleSetContextIsActive (Ident ModuleId, Ident ContextId, Boolean IsActive)
 
Ident ContextAdd (Text ContextName)
 
Ident ContextSetId (Ident ContextId, Text NewContextName)
 
Void ContextRemove (Ident ContextId)
 
Void SubModuleRetrieve (Ident ModuleId)
 

Public Attributes

const Ident [] ContextsIds
 
const Ident [] SubModuleIds
 
SHudModule SubModule
 
const Integer EditorContextIndex
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Member Function Documentation

◆ ContextAdd()

Ident CModulePlaygroundHudModel::ContextAdd ( Text  ContextName)

◆ ContextRemove()

Void CModulePlaygroundHudModel::ContextRemove ( Ident  ContextId)

◆ ContextSetId()

Ident CModulePlaygroundHudModel::ContextSetId ( Ident  ContextId,
Text  NewContextName 
)

◆ SubModuleAdd()

Ident CModulePlaygroundHudModel::SubModuleAdd ( Text  ModulePath,
Text  ModuleName 
)

◆ SubModuleIsContextActive()

Boolean CModulePlaygroundHudModel::SubModuleIsContextActive ( Ident  ModuleId,
Ident  ContextId 
)

◆ SubModuleRemove()

Void CModulePlaygroundHudModel::SubModuleRemove ( Ident  ModuleId)

◆ SubModuleRetrieve()

Void CModulePlaygroundHudModel::SubModuleRetrieve ( Ident  ModuleId)

◆ SubModuleSetContextIsActive()

Void CModulePlaygroundHudModel::SubModuleSetContextIsActive ( Ident  ModuleId,
Ident  ContextId,
Boolean  IsActive 
)

◆ SubModuleSetNameAndId()

Ident CModulePlaygroundHudModel::SubModuleSetNameAndId ( Ident  ModuleId,
Text  NewModuleName 
)

Member Data Documentation

◆ ContextsIds

const Ident [] CModulePlaygroundHudModel::ContextsIds

◆ EditorContextIndex

const Integer CModulePlaygroundHudModel::EditorContextIndex

◆ SubModule

SHudModule CModulePlaygroundHudModel::SubModule

◆ SubModuleIds

const Ident [] CModulePlaygroundHudModel::SubModuleIds

The documentation for this struct was generated from the following file: