ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Types | Public Member Functions | Public Attributes | List of all members
CSystemPlatform Struct Reference

#include <big.h>

Inheritance diagram for CSystemPlatform:
CNod

Public Types

enum  ESystemPlatform {
  None, Steam, UPlay, PS4,
  XBoxOne
}
 
enum  ESystemSkuIdentifier { Unknown, EU, US, JP }
 

Public Member Functions

Void ClipboardSet (Text ClipboardText)
 

Public Attributes

const ESystemPlatform Platform
 
const ESystemSkuIdentifier SkuIdentifier
 
const Text ExeVersion
 
const Integer CurrentLocalDate
 
const Text CurrentLocalDateText
 
const Text CurrentTimezone
 
const Text ExtraTool_Info
 
Text ExtraTool_Data
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local

Member Enumeration Documentation

◆ ESystemPlatform

Enumerator
None 
Steam 
UPlay 
PS4 
XBoxOne 

◆ ESystemSkuIdentifier

Enumerator
Unknown 
EU 
US 
JP 

Member Function Documentation

◆ ClipboardSet()

Void CSystemPlatform::ClipboardSet ( Text  ClipboardText)

Member Data Documentation

◆ CurrentLocalDate

const Integer CSystemPlatform::CurrentLocalDate

◆ CurrentLocalDateText

const Text CSystemPlatform::CurrentLocalDateText

◆ CurrentTimezone

const Text CSystemPlatform::CurrentTimezone

◆ ExeVersion

const Text CSystemPlatform::ExeVersion

◆ ExtraTool_Data

Text CSystemPlatform::ExtraTool_Data

◆ ExtraTool_Info

const Text CSystemPlatform::ExtraTool_Info

◆ Platform

const ESystemPlatform CSystemPlatform::Platform

◆ SkuIdentifier

const ESystemSkuIdentifier CSystemPlatform::SkuIdentifier

The documentation for this struct was generated from the following file: