ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Member Functions | Public Attributes | List of all members
CSmScore Struct Reference

#include <big.h>

Inheritance diagram for CSmScore:
CScore CNod

Public Member Functions

Void Clear ()
 

Public Attributes

const Integer TeamNum
 
Integer Points
 
Integer RoundPoints
 
const Integer NbEliminationsInflicted
 
const Integer NbEliminationsTaken
 
const Integer NbRespawnsRequested
 
const Integer DamageInflicted
 
const Integer DamageTaken
 
- Public Attributes inherited from CScore
const CUser User
 
const Boolean IsRegisteredForLadderMatch
 
const Real LadderScore
 
Integer LadderRankSortValue
 
Real LadderMatchScoreValue
 
Integer LadderClan
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local NetworkRead NetworkWrite Scoring info for ShootMania players.

Member Function Documentation

◆ Clear()

Void CSmScore::Clear ( )

Member Data Documentation

◆ DamageInflicted

const Integer CSmScore::DamageInflicted

◆ DamageTaken

const Integer CSmScore::DamageTaken

◆ NbEliminationsInflicted

const Integer CSmScore::NbEliminationsInflicted

◆ NbEliminationsTaken

const Integer CSmScore::NbEliminationsTaken

◆ NbRespawnsRequested

const Integer CSmScore::NbRespawnsRequested

◆ Points

Integer CSmScore::Points

◆ RoundPoints

Integer CSmScore::RoundPoints

◆ TeamNum

const Integer CSmScore::TeamNum

The documentation for this struct was generated from the following file: