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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Attributes | |
| Boolean | Captured |
| const CSmSector | Sector |
| const CSmGauge | Gauge |
Public Attributes inherited from CSmBlock | |
| const CSmBase | Base |
Public Attributes inherited from CSmLandmark | |
| const Text | Tag |
| const Integer | Order |
| const Vec3 | Position |
| const Vec3 | DirFront |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local Metadata
| Boolean CSmBlockPole::Captured |
| const CSmGauge CSmBlockPole::Gauge |
| const CSmSector CSmBlockPole::Sector |
1.8.15