ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Attributes | List of all members
CServerInfo Struct Reference

#include <big.h>

Inheritance diagram for CServerInfo:
CNod

Public Attributes

const Text ServerName
 
const Text ServerLogin
 
const Text JoinLink
 
const Text Comment
 
const Text ServerVersionBuild
 
const Integer PlayerCount
 
const Integer MaxPlayerCount
 
const Integer SpectatorCount
 
const Integer MaxSpectatorCount
 
const Real PlayersLevelMin
 
const Real PlayersLevelAvg
 
const Real PlayersLevelMax
 
const Integer ServerLevel
 
const Text ServerLevelText
 
const Text ModeName
 
const Real LadderServerLimitMax
 
const Real LadderServerLimitMin
 
const Text [] PlayerNames
 
const Text [] ChallengeNames
 
const Integer NbChallenges
 
const Boolean HasBuddies
 
const Boolean IsFavourite
 
const Boolean IsLobbyServer
 
const Boolean IsPrivate
 
const Boolean IsPrivateForSpectator
 
const Text SendToServerAfterMatchUrl
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Member Data Documentation

◆ ChallengeNames

const Text [] CServerInfo::ChallengeNames

◆ Comment

const Text CServerInfo::Comment

◆ HasBuddies

const Boolean CServerInfo::HasBuddies

◆ IsFavourite

const Boolean CServerInfo::IsFavourite

◆ IsLobbyServer

const Boolean CServerInfo::IsLobbyServer

◆ IsPrivate

const Boolean CServerInfo::IsPrivate

◆ IsPrivateForSpectator

const Boolean CServerInfo::IsPrivateForSpectator

◆ JoinLink

const Text CServerInfo::JoinLink

◆ LadderServerLimitMax

const Real CServerInfo::LadderServerLimitMax

◆ LadderServerLimitMin

const Real CServerInfo::LadderServerLimitMin

◆ MaxPlayerCount

const Integer CServerInfo::MaxPlayerCount

◆ MaxSpectatorCount

const Integer CServerInfo::MaxSpectatorCount

◆ ModeName

const Text CServerInfo::ModeName

◆ NbChallenges

const Integer CServerInfo::NbChallenges

◆ PlayerCount

const Integer CServerInfo::PlayerCount

◆ PlayerNames

const Text [] CServerInfo::PlayerNames

◆ PlayersLevelAvg

const Real CServerInfo::PlayersLevelAvg

◆ PlayersLevelMax

const Real CServerInfo::PlayersLevelMax

◆ PlayersLevelMin

const Real CServerInfo::PlayersLevelMin

◆ SendToServerAfterMatchUrl

const Text CServerInfo::SendToServerAfterMatchUrl

◆ ServerLevel

const Integer CServerInfo::ServerLevel

◆ ServerLevelText

const Text CServerInfo::ServerLevelText

◆ ServerLogin

const Text CServerInfo::ServerLogin

◆ ServerName

const Text CServerInfo::ServerName

◆ ServerVersionBuild

const Text CServerInfo::ServerVersionBuild

◆ SpectatorCount

const Integer CServerInfo::SpectatorCount

The documentation for this struct was generated from the following file: