ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Member Functions | Public Attributes | List of all members
CParsingNode Struct Reference

#include <big.h>

Inheritance diagram for CParsingNode:
CNod

Public Member Functions

Text GetAttributeText (Text Name, Text DefaultValue)
 
Integer GetAttributeInteger (Text Name, Integer DefaultValue)
 
Real GetAttributeReal (Text Name, Real DefaultValue)
 
Boolean GetAttributeBoolean (Text Name, Boolean DefaultValue)
 
CParsingNode GetFirstChild (Text Name)
 

Public Attributes

const Text Name
 
const Text TextContents
 
const Text TextRawContents
 
const Text TextRecursiveContents
 
const CParsingNode [] Children
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Member Function Documentation

◆ GetAttributeBoolean()

Boolean CParsingNode::GetAttributeBoolean ( Text  Name,
Boolean  DefaultValue 
)

◆ GetAttributeInteger()

Integer CParsingNode::GetAttributeInteger ( Text  Name,
Integer  DefaultValue 
)

◆ GetAttributeReal()

Real CParsingNode::GetAttributeReal ( Text  Name,
Real  DefaultValue 
)

◆ GetAttributeText()

Text CParsingNode::GetAttributeText ( Text  Name,
Text  DefaultValue 
)

◆ GetFirstChild()

CParsingNode CParsingNode::GetFirstChild ( Text  Name)

Member Data Documentation

◆ Children

const CParsingNode [] CParsingNode::Children

◆ Name

const Text CParsingNode::Name

◆ TextContents

const Text CParsingNode::TextContents

◆ TextRawContents

const Text CParsingNode::TextRawContents

◆ TextRecursiveContents

const Text CParsingNode::TextRecursiveContents

The documentation for this struct was generated from the following file: