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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Types | |
| enum | EType { NewNotification, NotificationChanged } |
Public Attributes | |
| const EType | Type |
| const CNotificationsConsumerNotification | Notification |
Public Attributes inherited from CNod | |
| const Ident | Id |
An event.
| const CNotificationsConsumerNotification CNotificationsConsumerEvent::Notification |
Notification concerned by the event.
| const EType CNotificationsConsumerEvent::Type |
Type of the event.
1.8.15