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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Member Functions | |
| Void | SetEngineActivated (Boolean IsActivated) |
Public Attributes | |
| Integer | Armor |
| Integer | ArmorMax |
| const Vec3 | Position |
| const Real | Pitch |
| const Real | Roll |
| const Vec3 | Left |
| const Vec3 | Up |
| const Vec3 | Dir |
| const Vec3 | Velocity |
| const Real | Altitude |
| Integer | Clan |
| Real | AccelCoef |
| const Real | AccelInput |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local
| Real CModeVehicle::AccelCoef |
| const Real CModeVehicle::AccelInput |
| const Real CModeVehicle::Altitude |
| Integer CModeVehicle::Armor |
| Integer CModeVehicle::ArmorMax |
| Integer CModeVehicle::Clan |
| const Vec3 CModeVehicle::Dir |
| const Vec3 CModeVehicle::Left |
| const Real CModeVehicle::Pitch |
| const Vec3 CModeVehicle::Position |
| const Real CModeVehicle::Roll |
| const Vec3 CModeVehicle::Up |
| const Vec3 CModeVehicle::Velocity |
1.8.15