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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Member Functions | |
| Void | SetRatio (Real NewRatio) |
| Void | SetClan (Integer NewClan) |
Public Member Functions inherited from CMlControl | |
| Boolean | HasClass (Text Class) |
| Boolean | DataAttributeExists (Text DataName) |
| Text | DataAttributeGet (Text DataName) |
| Void | DataAttributeSet (Text DataName, Text DataValue) |
| Void | Show () |
| Void | Hide () |
| Void | Focus () |
Public Attributes | |
| Text | Style |
| Real | Ratio |
| Real | GradingRatio |
| Integer | Clan |
| Vec3 | Color |
| Boolean | DrawBackground |
| Boolean | DrawBlockBackground |
| Boolean | CenteredBar |
Public Attributes inherited from CMlControl | |
| const CMlFrame | Parent |
| const Text | ControlId |
| const Text [] | ControlClasses |
| Vec2 | Size |
| AlignHorizontal | HorizontalAlign |
| AlignVertical | VerticalAlign |
| Boolean | Visible |
| Vec2 | RelativePosition_V3 |
| Real | ZIndex |
| Real | RelativeScale |
| Real | RelativeRotation |
| const Vec2 | AbsolutePosition_V3 |
| const Real | AbsoluteScale |
| const Real | AbsoluteRotation |
| Text | ToolTip |
| const Boolean | IsFocused |
Public Attributes inherited from CNod | |
| const Ident | Id |
Additional Inherited Members | |
Public Types inherited from CMlControl | |
| enum | AlignHorizontal { Left, HCenter, Right, None } |
| enum | AlignVertical { Top, VCenter, Bottom, None, VCenter2 } |
Supported declare modes : Local Manialink control.
| Boolean CMlGauge::CenteredBar |
| Integer CMlGauge::Clan |
| Vec3 CMlGauge::Color |
| Boolean CMlGauge::DrawBackground |
| Boolean CMlGauge::DrawBlockBackground |
| Real CMlGauge::GradingRatio |
Values in range (0.000000-1.000000)
| Real CMlGauge::Ratio |
Values in range (0.000000-1.000000)
| Text CMlGauge::Style |
1.8.15