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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Member Functions | |
| Boolean | ScriptModeName_Check (Text ScriptModeName) |
| Void | ScriptModeName_Set (Text ScriptModeName) |
| Boolean | Playlist_FileExists (Text File) |
| Boolean | Playlist_FileMatchesMode (Text File) |
| Void | Playlist_Add (Text File) |
| Void | Playlist_Remove (Integer Index) |
| Void | Playlist_SwapUp (Integer Index) |
| Void | Playlist_SwapDown (Integer Index) |
Public Attributes | |
| const Text | Name |
| const Text | FileName |
| Text | ScriptModeName |
| const CMatchSettingsPlaylistItem [] | Playlist |
Public Attributes inherited from CNod | |
| const Ident | Id |
Represents a match-settings file
| const Text CMatchSettings::FileName |
| const Text CMatchSettings::Name |
Name of the file
| const CMatchSettingsPlaylistItem [] CMatchSettings::Playlist |
| Text CMatchSettings::ScriptModeName |
1.8.15