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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Member Functions | |
| Void | EnterDirectory () |
| Void | LeaveDirectory () |
| Void | SelectArticle (CMapEditorInventoryArticle NodeArticle) |
| Void | OpenDirectory (CMapEditorInventoryDirectory NodeDirectory) |
| Void | SelectNode (CMapEditorInventoryNode Node) |
| Void | OpenBrotherDirectory (Boolean NextOrElsePrevious) |
| Void | SelectBrotherArticle (Boolean NextOrElsePrevious) |
| Void | SelectBrotherNode (Boolean NextOrElsePrevious) |
| CMapEditorInventoryDirectory | GetDirectoryAfter (CMapEditorInventoryNode Node) |
| CMapEditorInventoryDirectory | GetDirectoryBefore (CMapEditorInventoryNode Node) |
| CMapEditorInventoryArticle | GetArticleAfter (CMapEditorInventoryNode Node) |
| CMapEditorInventoryArticle | GetArticleBefore (CMapEditorInventoryNode Node) |
Public Attributes | |
| const CMapEditorInventoryDirectory | CurrentRootNode |
| const CMapEditorInventoryDirectory | CurrentDirectory |
| const CMapEditorInventoryNode | CurrentSelectedNode |
| CMapEditorInventoryNode [] | RootNodes |
Public Attributes inherited from CNod | |
| const Ident | Id |
| Void CMapEditorInventory::EnterDirectory | ( | ) |
| CMapEditorInventoryArticle CMapEditorInventory::GetArticleAfter | ( | CMapEditorInventoryNode | Node | ) |
| CMapEditorInventoryArticle CMapEditorInventory::GetArticleBefore | ( | CMapEditorInventoryNode | Node | ) |
| CMapEditorInventoryDirectory CMapEditorInventory::GetDirectoryAfter | ( | CMapEditorInventoryNode | Node | ) |
| CMapEditorInventoryDirectory CMapEditorInventory::GetDirectoryBefore | ( | CMapEditorInventoryNode | Node | ) |
| Void CMapEditorInventory::LeaveDirectory | ( | ) |
| Void CMapEditorInventory::OpenDirectory | ( | CMapEditorInventoryDirectory | NodeDirectory | ) |
| Void CMapEditorInventory::SelectArticle | ( | CMapEditorInventoryArticle | NodeArticle | ) |
| Void CMapEditorInventory::SelectNode | ( | CMapEditorInventoryNode | Node | ) |
| const CMapEditorInventoryDirectory CMapEditorInventory::CurrentDirectory |
| const CMapEditorInventoryDirectory CMapEditorInventory::CurrentRootNode |
| const CMapEditorInventoryNode CMapEditorInventory::CurrentSelectedNode |
| CMapEditorInventoryNode [] CMapEditorInventory::RootNodes |
1.8.15