ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Member Functions | Public Attributes | List of all members
CMapEditorCursor Struct Reference

#include <big.h>

Inheritance diagram for CMapEditorCursor:
CNod

Public Member Functions

Void ReleaseLock ()
 
Void MoveToCameraTarget ()
 
Void ResetCustomRGB ()
 
Boolean GetLock ()
 
Boolean CanUse ()
 
Boolean Raise ()
 
Boolean Lower ()
 
Void FollowCameraTarget (Boolean Follow)
 
Void Rotate (Boolean CWOrCCW)
 
Void Move (CMapEditorPlugin::CardinalDirections CardinalDir)
 
Void Move (CMapEditorPlugin::CardinalDirections8 CardinalDir8)
 
Void Move (CMapEditorPlugin::RelativeDirections RelativeDir)
 
Void DisableMouseDetection (Boolean Disable)
 
Boolean CanPlace ()
 
Boolean IsCustomRGBActivated ()
 
Void SetCustomRGB (Vec3 Color)
 

Public Attributes

Int3 Coord
 
CMapEditorPlugin::CardinalDirections Dir
 
CBlockModel BlockModel
 
CBlockModel TerrainBlockModel
 
CMacroblockModel MacroblockModel
 
Real Brightness
 
Boolean HideDirectionalArrow
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Member Function Documentation

◆ CanPlace()

Boolean CMapEditorCursor::CanPlace ( )

◆ CanUse()

Boolean CMapEditorCursor::CanUse ( )

◆ DisableMouseDetection()

Void CMapEditorCursor::DisableMouseDetection ( Boolean  Disable)

◆ FollowCameraTarget()

Void CMapEditorCursor::FollowCameraTarget ( Boolean  Follow)

◆ GetLock()

Boolean CMapEditorCursor::GetLock ( )

◆ IsCustomRGBActivated()

Boolean CMapEditorCursor::IsCustomRGBActivated ( )

◆ Lower()

Boolean CMapEditorCursor::Lower ( )

◆ Move() [1/3]

Void CMapEditorCursor::Move ( CMapEditorPlugin::CardinalDirections  CardinalDir)

◆ Move() [2/3]

Void CMapEditorCursor::Move ( CMapEditorPlugin::CardinalDirections8  CardinalDir8)

◆ Move() [3/3]

Void CMapEditorCursor::Move ( CMapEditorPlugin::RelativeDirections  RelativeDir)

◆ MoveToCameraTarget()

Void CMapEditorCursor::MoveToCameraTarget ( )

◆ Raise()

Boolean CMapEditorCursor::Raise ( )

◆ ReleaseLock()

Void CMapEditorCursor::ReleaseLock ( )

◆ ResetCustomRGB()

Void CMapEditorCursor::ResetCustomRGB ( )

◆ Rotate()

Void CMapEditorCursor::Rotate ( Boolean  CWOrCCW)

◆ SetCustomRGB()

Void CMapEditorCursor::SetCustomRGB ( Vec3  Color)

Member Data Documentation

◆ BlockModel

CBlockModel CMapEditorCursor::BlockModel

◆ Brightness

Real CMapEditorCursor::Brightness

◆ Coord

Int3 CMapEditorCursor::Coord

◆ Dir

CMapEditorPlugin::CardinalDirections CMapEditorCursor::Dir

◆ HideDirectionalArrow

Boolean CMapEditorCursor::HideDirectionalArrow

◆ MacroblockModel

CMacroblockModel CMapEditorCursor::MacroblockModel

◆ TerrainBlockModel

CBlockModel CMapEditorCursor::TerrainBlockModel

The documentation for this struct was generated from the following file: