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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Attributes | |
| const Text | PlaygroundScriptEventType |
| const Text [] | PlaygroundScriptEventData |
Public Attributes inherited from CManiaAppEvent | |
| const EType | Type |
| const CUILayer | CustomEventLayer |
| const Text | CustomEventType |
| const Text [] | CustomEventData |
| const Text | ExternalEventType |
| const Text [] | ExternalEventData |
| const EMenuNavAction | MenuNavAction |
| const Boolean | IsActionAutoRepeat |
| const Integer | KeyCode |
| const Text | KeyName |
Public Attributes inherited from CBaseConstEvent | |
| Boolean | HasBeenProcessed |
Public Attributes inherited from CNod | |
| const Ident | Id |
Additional Inherited Members | |
Public Types inherited from CManiaAppEvent | |
| enum | EType { LayerCustomEvent, KeyPress, ExternalCustomEvent, MenuNavigation } |
| enum | EMenuNavAction { Up, Right, Left, Down, Select, Cancel, PageUp, PageDown, AppMenu, Action1, Action2, ScrollUp, ScrollDown } |
Supported declare modes : Local An event
| const Text [] CManiaAppPlaygroundEvent::PlaygroundScriptEventData |
| const Text CManiaAppPlaygroundEvent::PlaygroundScriptEventType |
1.8.15