ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Types | Public Attributes | List of all members
CEditorEvent Struct Reference

#include <big.h>

Inheritance diagram for CEditorEvent:
CManiaAppEvent CBaseConstEvent CNod

Public Types

enum  Type {
  LayerCustomEvent, KeyPress, MenuNavigation, FileChanged,
  Exit, FileSave, OnUndo, OnRedo,
  OnSwitchedBack, CameraButtonOn, CameraButtonOff, VoxelUpdateMaterial,
  OpenUVEditor, CloseUVEditor, EnableUndo, DisableUndo,
  EnableRedo, DisableRedo
}
 
- Public Types inherited from CManiaAppEvent
enum  EType { LayerCustomEvent, KeyPress, ExternalCustomEvent, MenuNavigation }
 
enum  EMenuNavAction {
  Up, Right, Left, Down,
  Select, Cancel, PageUp, PageDown,
  AppMenu, Action1, Action2, ScrollUp,
  ScrollDown
}
 

Public Attributes

const Type Type
 
- Public Attributes inherited from CManiaAppEvent
const EType Type
 
const CUILayer CustomEventLayer
 
const Text CustomEventType
 
const Text [] CustomEventData
 
const Text ExternalEventType
 
const Text [] ExternalEventData
 
const EMenuNavAction MenuNavAction
 
const Boolean IsActionAutoRepeat
 
const Integer KeyCode
 
const Text KeyName
 
- Public Attributes inherited from CBaseConstEvent
Boolean HasBeenProcessed
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local An event

Member Enumeration Documentation

◆ Type

Enumerator
LayerCustomEvent 
KeyPress 
MenuNavigation 
FileChanged 
Exit 
FileSave 
OnUndo 
OnRedo 
OnSwitchedBack 
CameraButtonOn 
CameraButtonOff 
VoxelUpdateMaterial 
OpenUVEditor 
CloseUVEditor 
EnableUndo 
DisableUndo 
EnableRedo 
DisableRedo 

Member Data Documentation

◆ Type


The documentation for this struct was generated from the following file: