ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Member Functions | Public Attributes | List of all members
CBadgeManager Struct Reference

#include <big.h>

Inheritance diagram for CBadgeManager:
CNod

Public Member Functions

CBadge BadgeCreate ()
 
Void BadgeDestroy (CBadge Badge)
 
Void BadgeCopy (CBadge Source, CBadge Destination)
 
Void BadgeReadFromProfile (CBadge Badge, Ident UserId)
 
Void BadgeWriteToProfile (CBadge Badge, Ident UserId)
 
Boolean ProfileIsReady (Ident UserId)
 

Public Attributes

const CBadge [] Badges
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Member Function Documentation

◆ BadgeCopy()

Void CBadgeManager::BadgeCopy ( CBadge  Source,
CBadge  Destination 
)

◆ BadgeCreate()

CBadge CBadgeManager::BadgeCreate ( )

◆ BadgeDestroy()

Void CBadgeManager::BadgeDestroy ( CBadge  Badge)

◆ BadgeReadFromProfile()

Void CBadgeManager::BadgeReadFromProfile ( CBadge  Badge,
Ident  UserId 
)

◆ BadgeWriteToProfile()

Void CBadgeManager::BadgeWriteToProfile ( CBadge  Badge,
Ident  UserId 
)

◆ ProfileIsReady()

Boolean CBadgeManager::ProfileIsReady ( Ident  UserId)

Member Data Documentation

◆ Badges

const CBadge [] CBadgeManager::Badges

The documentation for this struct was generated from the following file: