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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Public Types | |
| enum | EType { NewAchievement } |
Public Attributes | |
| const EType | Type |
| const CAchievementsAchievement | Achievement |
Public Attributes inherited from CBaseConstEvent | |
| Boolean | HasBeenProcessed |
Public Attributes inherited from CNod | |
| const Ident | Id |
Supported declare modes : Local Event concerning achievements.
| const CAchievementsAchievement CAchievementsEvent::Achievement |
When Type==::NewAchievement, this will be the new achievement
| const EType CAchievementsEvent::Type |
Type of the event.
1.8.15