ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Member Functions | Public Attributes | List of all members
CUIConfigMgr Struct Reference

#include <big.h>

Inheritance diagram for CUIConfigMgr:
CNod

Public Member Functions

Void ResetAll ()
 
CUIConfig GetUI (CPlayer Player)
 
CUIConfig GetUI (CUser User)
 
CUIConfig GetUI (CClient Client)
 
CUILayer UILayerCreate ()
 
Void UILayerDestroy (CUILayer Layer)
 
Void UILayerDestroyAll ()
 

Public Attributes

const CUIConfig UIAll
 
const CUIConfig [] UI
 
const CUILayer [] UILayers
 
const CUILayer [] UIReplayLayers
 
Integer UISequenceMaxDuration
 
Boolean HoldLoadingScreen
 
const CUIConfigEvent [] PendingEvents
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Member Function Documentation

◆ GetUI() [1/3]

CUIConfig CUIConfigMgr::GetUI ( CPlayer  Player)

◆ GetUI() [2/3]

CUIConfig CUIConfigMgr::GetUI ( CUser  User)

◆ GetUI() [3/3]

CUIConfig CUIConfigMgr::GetUI ( CClient  Client)

◆ ResetAll()

Void CUIConfigMgr::ResetAll ( )

◆ UILayerCreate()

CUILayer CUIConfigMgr::UILayerCreate ( )

◆ UILayerDestroy()

Void CUIConfigMgr::UILayerDestroy ( CUILayer  Layer)

◆ UILayerDestroyAll()

Void CUIConfigMgr::UILayerDestroyAll ( )

Member Data Documentation

◆ HoldLoadingScreen

Boolean CUIConfigMgr::HoldLoadingScreen

◆ PendingEvents

const CUIConfigEvent [] CUIConfigMgr::PendingEvents

◆ UI

const CUIConfig [] CUIConfigMgr::UI

◆ UIAll

const CUIConfig CUIConfigMgr::UIAll

◆ UILayers

const CUILayer [] CUIConfigMgr::UILayers

◆ UIReplayLayers

const CUILayer [] CUIConfigMgr::UIReplayLayers

◆ UISequenceMaxDuration

Integer CUIConfigMgr::UISequenceMaxDuration

The documentation for this struct was generated from the following file: