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ManiaScript
2019-10-10
The script language used in ManiaPlanet gaming system
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#include <big.h>
Additional Inherited Members | |
Public Types inherited from CBlockModel | |
| enum | EWayPointType { Start, Finish, Checkpoint, None, StartFinish, Dispenser } |
Public Attributes inherited from CBlockModel | |
| const Text | Name |
| const Boolean | IsRoad |
| const Boolean | IsTerrain |
| const Boolean | IsPodium |
| const EWayPointType | WaypointType |
| const Boolean | NoRespawn |
| const Boolean | IsClip |
| const CBlockModelVariantGround | VariantGround |
| const CBlockModelVariantAir | VariantAir |
Public Attributes inherited from CCollector | |
| const Text | Name |
| Text | PageName |
| Integer | InterfaceNumber |
| const CImage | Icon |
| const Text | SkinDirectory |
Public Attributes inherited from CNod | |
| const Ident | Id |
The model of a map block
1.8.15