#include <big.h>
|
enum | EUILayerType {
Normal,
ScoresTable,
ScreenIn3d,
AltMenu,
Markers,
CutScene,
InGameMenu,
EditorPlugin,
ManiaplanetPlugin,
ManiaplanetMenu,
LoadingScreen
} |
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enum | EUILayerAnimation {
None,
DownFast,
DownSlow,
LeftFast,
LeftSlow,
RightFast,
RightSlow,
ScaleFast,
ScaleSlow,
UpFast,
UpSlow
} |
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◆ EUILayerAnimation
Enumerator |
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None | |
DownFast | |
DownSlow | |
LeftFast | |
LeftSlow | |
RightFast | |
RightSlow | |
ScaleFast | |
ScaleSlow | |
UpFast | |
UpSlow | |
◆ EUILayerType
Enumerator |
---|
Normal | |
ScoresTable | |
ScreenIn3d | |
AltMenu | |
Markers | |
CutScene | |
InGameMenu | |
EditorPlugin | |
ManiaplanetPlugin | |
ManiaplanetMenu | |
LoadingScreen | |
◆ AnimInProgress
const Boolean CUILayer::AnimInProgress |
◆ AttachId
◆ InAnimation
◆ InOutAnimation
◆ IsLocalPageScriptRunning
const Boolean CUILayer::IsLocalPageScriptRunning |
◆ IsVisible
◆ LocalPage
◆ ManialinkPage
Text CUILayer::ManialinkPage |
◆ OutAnimation
◆ Type
The documentation for this struct was generated from the following file: