ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Member Functions | Public Attributes | List of all members
CEditorEditor Struct Reference

#include <big.h>

Inheritance diagram for CEditorEditor:
CEditorBase CNod

Public Member Functions

Void Bindings_AddContext (Text ContextName)
 
Void Bindings_AddBinding (Text ContextName, Text BindingScriptId, Text BindingDisplayName)
 
Void Bindings_RemoveContext (Text ContextName)
 
Void Bindings_RemoveBinding (Text ContextName, Text BindingName)
 
Void Bindings_RequestInput (Text ContextName, Text BindingName)
 
Void Bindings_SetBindingScriptId (Text ContextName, Text BindingScriptId, Text NewBindingScriptId)
 
Void Bindings_SetBindingDisplayName (Text ContextName, Text BindingScriptId, Text BindingDisplayName)
 
Void Bindings_SetContextName (Text ContextName, Text NewContextName)
 
Void Bindings_GetContextBindings (Text ContextName)
 
Text Bindings_GetBindingActionName (Text ContextName, Text BindingName)
 
Text Bindings_GetBindingDisplayName (Text ContextName, Text BindingName)
 

Public Attributes

const Boolean Bindings_RequestInput_Done
 
const Text [] BindingContexts
 
const Text [] RequestedContextBindings
 
const CEditorEvent [] PendingEvents
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Metadata

Member Function Documentation

◆ Bindings_AddBinding()

Void CEditorEditor::Bindings_AddBinding ( Text  ContextName,
Text  BindingScriptId,
Text  BindingDisplayName 
)

◆ Bindings_AddContext()

Void CEditorEditor::Bindings_AddContext ( Text  ContextName)

◆ Bindings_GetBindingActionName()

Text CEditorEditor::Bindings_GetBindingActionName ( Text  ContextName,
Text  BindingName 
)

◆ Bindings_GetBindingDisplayName()

Text CEditorEditor::Bindings_GetBindingDisplayName ( Text  ContextName,
Text  BindingName 
)

◆ Bindings_GetContextBindings()

Void CEditorEditor::Bindings_GetContextBindings ( Text  ContextName)

◆ Bindings_RemoveBinding()

Void CEditorEditor::Bindings_RemoveBinding ( Text  ContextName,
Text  BindingName 
)

◆ Bindings_RemoveContext()

Void CEditorEditor::Bindings_RemoveContext ( Text  ContextName)

◆ Bindings_RequestInput()

Void CEditorEditor::Bindings_RequestInput ( Text  ContextName,
Text  BindingName 
)

◆ Bindings_SetBindingDisplayName()

Void CEditorEditor::Bindings_SetBindingDisplayName ( Text  ContextName,
Text  BindingScriptId,
Text  BindingDisplayName 
)

◆ Bindings_SetBindingScriptId()

Void CEditorEditor::Bindings_SetBindingScriptId ( Text  ContextName,
Text  BindingScriptId,
Text  NewBindingScriptId 
)

◆ Bindings_SetContextName()

Void CEditorEditor::Bindings_SetContextName ( Text  ContextName,
Text  NewContextName 
)

Member Data Documentation

◆ BindingContexts

const Text [] CEditorEditor::BindingContexts

◆ Bindings_RequestInput_Done

const Boolean CEditorEditor::Bindings_RequestInput_Done

◆ PendingEvents

const CEditorEvent [] CEditorEditor::PendingEvents

◆ RequestedContextBindings

const Text [] CEditorEditor::RequestedContextBindings

The documentation for this struct was generated from the following file: