ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Attributes | List of all members
CClient Struct Reference

#include <big.h>

Inheritance diagram for CClient:
CNod

Public Attributes

const CUser User
 
const CUIConfig UI
 
const Boolean IsConnectedToMasterServer
 
const Text ClientVersion
 
const Text ClientTitleVersion
 
const Boolean IsSpectator
 
const Integer IdleDuration
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local A currently connected CUser

Member Data Documentation

◆ ClientTitleVersion

const Text CClient::ClientTitleVersion

◆ ClientVersion

const Text CClient::ClientVersion

◆ IdleDuration

const Integer CClient::IdleDuration

Duration during which the player is not active while they should be (AFK).

◆ IsConnectedToMasterServer

const Boolean CClient::IsConnectedToMasterServer

Otherwise, it's a LAN account not currently authentified with the masterserver.

◆ IsSpectator

const Boolean CClient::IsSpectator

◆ UI

const CUIConfig CClient::UI

◆ User

const CUser CClient::User

The documentation for this struct was generated from the following file: