ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
Public Types | Public Attributes | List of all members
CBlockModel Struct Reference

#include <big.h>

Inheritance diagram for CBlockModel:
CCollector CNod CBlockModelClip

Public Types

enum  EWayPointType {
  Start, Finish, Checkpoint, None,
  StartFinish, Dispenser
}
 

Public Attributes

const Text Name
 
const Boolean IsRoad
 
const Boolean IsTerrain
 
const Boolean IsPodium
 
const EWayPointType WaypointType
 
const Boolean NoRespawn
 
const Boolean IsClip
 
const CBlockModelVariantGround VariantGround
 
const CBlockModelVariantAir VariantAir
 
- Public Attributes inherited from CCollector
const Text Name
 
Text PageName
 
Integer InterfaceNumber
 
const CImage Icon
 
const Text SkinDirectory
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

The model of a map block

Member Enumeration Documentation

◆ EWayPointType

Enumerator
Start 
Finish 
Checkpoint 
None 
StartFinish 
Dispenser 

Member Data Documentation

◆ IsClip

const Boolean CBlockModel::IsClip

◆ IsPodium

const Boolean CBlockModel::IsPodium

◆ IsRoad

const Boolean CBlockModel::IsRoad

◆ IsTerrain

const Boolean CBlockModel::IsTerrain

◆ Name

const Text CBlockModel::Name

◆ NoRespawn

const Boolean CBlockModel::NoRespawn

◆ VariantAir

const CBlockModelVariantAir CBlockModel::VariantAir

◆ VariantGround

const CBlockModelVariantGround CBlockModel::VariantGround

◆ WaypointType

const EWayPointType CBlockModel::WaypointType

The documentation for this struct was generated from the following file: