ManiaScript  2017-06-15
The script language used in ManiaPlanet gaming system
Public Types | Public Attributes | List of all members
CTmPlayer Struct Reference

#include <big.h>

Inheritance diagram for CTmPlayer:
CPlayer CNod

Public Types

enum  ETmRacePlayerCoopMode { None, Symbiosys, Checkpoint }
 
enum  ETmJumpMode { Disabled, Simple, Double, Infinite }
 

Public Attributes

const Integer CurrentClan
 
const CTmScore Score
 
Integer RaceStartTime
 
Boolean IsSpawned
 
CTmResult CurRace
 
CTmResult CurLap
 
Integer CurrentNbLaps
 
const Integer CurTriggerIndex
 
const Vec3 Position
 
const Real AimYaw
 
const Real AimPitch
 
const Vec3 AimDirection
 
Ident ForceModelId
 
Real AccelCoef
 
Real ControlCoef
 
Real GravityCoef
 
ETmRacePlayerCoopMode CoopMode
 
Integer ControllerCount
 
Integer ControllerId0
 
Integer ControllerId1
 
Integer ControllerId2
 
Integer ControllerId3
 
Boolean ForcedAerialCamera
 
Boolean ButtonSmashFrenzy
 
Boolean EnableTurboButton
 
Boolean MaxiAirControl
 
Boolean EnableEmptyCars
 
ETmJumpMode JumpMode
 
Boolean TinyCar
 
Boolean EnableCatchUpSpeed
 
Boolean EnableStuntMode
 
Boolean EnableOnlineMode
 
- Public Attributes inherited from CPlayer
const CUser User
 
const Integer RequestedClan
 
const Boolean RequestsSpectate
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local NetworkRead NetworkWrite Player for CTmMode.

Member Enumeration Documentation

◆ ETmJumpMode

Enumerator
Disabled 
Simple 
Double 
Infinite 

◆ ETmRacePlayerCoopMode

Enumerator
None 
Symbiosys 
Checkpoint 

Member Data Documentation

◆ AccelCoef

Real CTmPlayer::AccelCoef

◆ AimDirection

const Vec3 CTmPlayer::AimDirection

◆ AimPitch

const Real CTmPlayer::AimPitch

◆ AimYaw

const Real CTmPlayer::AimYaw

◆ ButtonSmashFrenzy

Boolean CTmPlayer::ButtonSmashFrenzy

◆ ControlCoef

Real CTmPlayer::ControlCoef

◆ ControllerCount

Integer CTmPlayer::ControllerCount

◆ ControllerId0

Integer CTmPlayer::ControllerId0

◆ ControllerId1

Integer CTmPlayer::ControllerId1

◆ ControllerId2

Integer CTmPlayer::ControllerId2

◆ ControllerId3

Integer CTmPlayer::ControllerId3

◆ CoopMode

ETmRacePlayerCoopMode CTmPlayer::CoopMode

◆ CurLap

CTmResult CTmPlayer::CurLap

◆ CurRace

CTmResult CTmPlayer::CurRace

◆ CurrentClan

const Integer CTmPlayer::CurrentClan

◆ CurrentNbLaps

Integer CTmPlayer::CurrentNbLaps

◆ CurTriggerIndex

const Integer CTmPlayer::CurTriggerIndex

◆ EnableCatchUpSpeed

Boolean CTmPlayer::EnableCatchUpSpeed

◆ EnableEmptyCars

Boolean CTmPlayer::EnableEmptyCars

◆ EnableOnlineMode

Boolean CTmPlayer::EnableOnlineMode

◆ EnableStuntMode

Boolean CTmPlayer::EnableStuntMode

◆ EnableTurboButton

Boolean CTmPlayer::EnableTurboButton

◆ ForcedAerialCamera

Boolean CTmPlayer::ForcedAerialCamera

◆ ForceModelId

Ident CTmPlayer::ForceModelId

◆ GravityCoef

Real CTmPlayer::GravityCoef

◆ IsSpawned

Boolean CTmPlayer::IsSpawned

◆ JumpMode

ETmJumpMode CTmPlayer::JumpMode

◆ MaxiAirControl

Boolean CTmPlayer::MaxiAirControl

◆ Position

const Vec3 CTmPlayer::Position

◆ RaceStartTime

Integer CTmPlayer::RaceStartTime

◆ Score

const CTmScore CTmPlayer::Score

◆ TinyCar

Boolean CTmPlayer::TinyCar

The documentation for this struct was generated from the following file: