ManiaScript  2019-10-10
The script language used in ManiaPlanet gaming system
List of all members
CMlCamera Struct Reference

#include <big.h>

Inheritance diagram for CMlCamera:
CMlControl CNod

Additional Inherited Members

- Public Types inherited from CMlControl
enum  AlignHorizontal { Left, HCenter, Right, None }
 
enum  AlignVertical {
  Top, VCenter, Bottom, None,
  VCenter2
}
 
- Public Member Functions inherited from CMlControl
Boolean HasClass (Text Class)
 
Boolean DataAttributeExists (Text DataName)
 
Text DataAttributeGet (Text DataName)
 
Void DataAttributeSet (Text DataName, Text DataValue)
 
Void Show ()
 
Void Hide ()
 
Void Focus ()
 
- Public Attributes inherited from CMlControl
const CMlFrame Parent
 
const Text ControlId
 
const Text [] ControlClasses
 
Vec2 Size
 
AlignHorizontal HorizontalAlign
 
AlignVertical VerticalAlign
 
Boolean Visible
 
Vec2 RelativePosition_V3
 
Real ZIndex
 
Real RelativeScale
 
Real RelativeRotation
 
const Vec2 AbsolutePosition_V3
 
const Real AbsoluteScale
 
const Real AbsoluteRotation
 
Text ToolTip
 
const Boolean IsFocused
 
- Public Attributes inherited from CNod
const Ident Id
 

Detailed Description

Supported declare modes : Local Manialink control.


The documentation for this struct was generated from the following file: